If teens can play video games all day long simulating murder and war, they can at least try this.
Hand a 12 year old kid a textbook and he’ll never be able to comprehend it. Give a kid Call of Duty and they’ll memorize thousands of unique pieces of information. How?
Kids play games for many consecutive hours developing muscle memory of the characters, levels, inventory and objectives. They do so for many consecutive days, months, sometimes years.
Willingness to spend time on a game is dedicated by many factors including quality and ingenuity, social benefits and strategy as well. Claiming we borrow all this would be a stretch, but saying we aspire to find our qualities that will keep our users feeling small doses of this, we think is fair.
So what's the main driver of parity here for Node Chronicles? We’re not sure. At this point, all we’ve proven is that when a kid reads our stuff, they know it’s better than 90% of the other crap they're forced to read.If you’re not 100% fully convinced of this, we’re offering a complete money back guarantee.